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Developer Resource - Papervision3D

joel reinke - Tuesday, September 27, 2011

I've finally added the first Developer Resource to this site.  I was working with Papervision3D in Flash and was finding an obvious limitation in the Cylinder primitive.  It took the same surface and used it for the ends of the tube and the tube itself.

I'm pretty sure most often, no one wants that.  So I designed a fix that makes 2 materials for the cylinder: one for the "tube" and one for the top and bottom.  Now you can have an easy way to make more realistic Cylinder type objects to build your 3D "world". 

3D Flash Resource for Papervision 
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